This page lists the practical codelabs that are included in the Advanced Android Development course. For links to the concept chapters, slides, and apps that accompany these codelabs, see the course overview.
Unit 1: Expand the user experience
Lesson 1: Fragments
Lesson 2: App widgets
Lesson 3: Sensors
Unit 2: Make your apps fast and small
Lesson 4: Performance
- 4.1 Part A: Profile GPU Rendering tool
- 4.1 Part B: Debug GPU Overdraw and Layout Inspector tools
- 4.2: Memory Profiler tool
Unit 3: Make your apps accessible
Lesson 5: Localization
Lesson 6: Accessibility
Unit 4: Add geo features to your apps
Lesson 7: Location
Lesson 8: Places
Lesson 9: Mapping
Unit 5: Advanced graphics and views
Lesson 10: Custom views
Lesson 11: Canvas
- 11.1 Part A: Create Canvas objects
- 11.1 Part B: Draw on Canvas objects
- 11.1 Part C: Apply clipping to Canvas objects
- 11.2: SurfaceView objects
Lesson 12: Animations
Lesson 13: Playing video
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